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three-fluid-fx

Drop-in real-time fluid solver for three.js with GLSL and WebGPU TSL pipelines.

A 2D stable-fluids solver for three.js. Pointer-driven ink, screen distortion, reveal masks, and GPGPU particles. WebGL/GLSL composer passes or WebGPU/TSL nodes. MIT.

On the site

  • npm i three-fluid-fx three
  • Overlay, distortion, mask, and particle examples
  • GLSL and TSL pipelines
  • MIT, tuned for real-time VFX